I developed and taught a classroom-based card game called Aqualibrium, which teaches students about population modelling and fishery management.
This game was play-tested across grade 8, 9, 10 and 12 classes, as well as at a community event with an audience primarily composed of children under 8 years old.
In response to requests, the game is being packaged for commercialisation and includes lesson plans for the aforementioned age groups.